One of the things I noticed when I started writing the story for my upcoming RPG is that I couldn’t quite get myself going with the dialogue between characters. I wasn’t sure if I didn’t quite develop the characters, or if the story itself wasn’t developed enough. The truth is I was taking the wrong approach completely.
I’ll never call myself an expert on writing dialogue. I can write a good blog post, probably pen a short story without much trouble, but I’ve never actually sat down and written anything quite like this. I’ve never had an ambition for script writing, and I’m certainly not going to be a play writer. But the fact is, video games need character dialogue.